It's been a while, but I've managed to whip out a cutscene, divx 5.05 coded, about 2.3 megs to download. Feel free to comment. As for anim speed, i know it is way too fast, but i'll correct that problem. Also there are no sound yet. Sorry.
Teft of the tear (http://koti.mbnet.fi/fsware/3d/stediv.avi)
What happens: hadden, the evil dude, steals the relic of the Crying Mother, The tear.
-----old news----
The fisrt part of the avi is regular render, tha last part is cell shaded. give me your toughts, which is better.
walkcycle (http://koti.mbnet.fi/fsware/3d/walker.avi)
and a another opinion needed:
regular render:
(http://koti.mbnet.fi/fsware/3d/normal.jpg)
cell shaded:
(http://koti.mbnet.fi/fsware/3d/cells.jpg)
Which one is better? commets, please.
I got Reginalds bone rigging ready, so I decided to make this small promotional scene with him. Here you go:
promotion (http://koti.mbnet.fi/fsware/3d/problem.jpg)
I have pretty much finalized the main character of the game, I am gonna do only minor tweaking on him. It's your basic evolution of character pic.
evolution (http://koti.mbnet.fi/fsware/3d/regevo.jpg)
Click links for bigger images:
REGINALD (http://koti.mbnet.fi/fsware/3d/reg.jpg)
FACE (http://koti.mbnet.fi/fsware/3d/reface.jpg)
Older scenes are here:
outdoor scenes:
http://koti.mbnet.fi/fsware/3d/regwip.jpg (http://koti.mbnet.fi/fsware/3d/regwip.jpg)
Brother Hans:
HANS (http://koti.mbnet.fi/fsware/3d/hans.jpg)
I'l post some new scenes as I am there. ;D
DUUUDE , i love your style MANNN. seriosly i looks sweet! the first adenture game with 3D cell shaded graphics. Keep ur the good work
P.S i wana see a character ;D
a chicken
Thanks.
I could do this in proper cellshading if I would just get Tuhopuu Blender working, but as now there is just toon edges enabled in my scenes. :-\
As for the style, the House of Witch is pretty much styled in way I am aiming at.
And characters you will see, I am actually modeling one right at the moment, but I won't be promising to show it to you any day soon. Might take some time, because soon I will be pretty occupied with time. :P
May I ask which modeling software you used?
Keep up the good work! :)
--Erwin
Of course you may. I use Blender, its free and has many great qualities, like armature animation options etc.
And its also multiplatform, so it can be used in Linux, irix Windows etc.
To get more info go www.blender.org (http://www.blender.org)
or www.elysiun.com (http://www.elysiun.com)
or www.blender3d.org (http://www.blender3d.org)
I was faster with this than I tought. Well, here is the first, rather finished character. The textures need to be tweaked a bit and maybe I need to add some small details, but otherwise, here is Brother Hans:
HANS (http://koti.mbnet.fi/fsware/3d/hans.jpg)
He's just one of the four monks from the monestary.
:o nice character , it looks really great. The only problem i can think of is that wont all these high res graphics bulk up the file size like hell? Im working at 640/480 for my game and thats pretty big, but surley you will need even higher res for these characters too look good ahh well keep it up
a chicken
Yeah, I am aiming at hig-res, so the game will be rather big. My old 2D version was about 20 megs or so and it did not even have decent sounds. Now I am planning to do some fully animted 3D cutscenes also, so I am gessing this game will be rather large. :P
I've updated Sir Reginalds outdoors scenes, just look at the first post.
Suomalainen?
Looking great!
Suomi Finland perkele. :P
Juupasen juu.
Thank you.
Look at the first post for character update.
Comments are welcome.
Damn, that looks good. Did you draw the character in blender too?.
Yeah, my modeling is 100% Blender, textures are made with Paint Shop Pro.
What is the game about?
Yes, for those who (pretty much everyone I'd suppose) have not played the old regular 2D graphic version from my game, the plotline:
A crime has happened.
A Servant of evil has stolen an artifact of great religious power from a distand monestary situated in a un-named region of a un-named country.
The brothers, who live in that monestary, puzzeled by this crime, seek help from the king, who willingly places one of his knights, Reginald, to find out what has happened.
It is up to you, to find out what has happened and find the guilty.
The game contains:
- fastly whipped out plotline with fastly and poorly written diologue.
- Bad jokes and cliched fairytale implements
- Numereous characters with no personality what so ever
- Few, if not any, sound efects
- Music tarck contains long sound of silence
- Cinematic sequenzes made in 3D
- and puzzles so hard you won't be able to solve them even if your I.Q. would pass the point of 160
The remake is going to be released as soon I have finished it. So don't hold your breath. Might take a while.
Finally a GOOD-Looking 3-d adventure game.
Heya hippie, fancy meeting you here :)
Not to be picky, but looks like a couple of your spotlights have clipend set too low, you have blackline on that box.
Heya Enos!
Nah, you were not picky at all... correct you were. clipend was too low, but I corrected it... but as I am so lazy I have not uploaded newer version yet. Hah. ;D
Oh and look, I just placed my elYsiun avatar in use.
it looks really cool, i hope you can pull this game off, i'm sure you can, we need more 3D AGS games ;)
Looking good, I like your style, and the background scenes look splendid!
Sounds like a great game-to-be! ;)
Only thing that bothers me, though probably shouldn't, is that there's a strong black outline around the main character in the promo pic, so he doesn't fit in exactly. The 3d model looks great though! :)
Paranoia: Thanks. I am actually progressing quite nicely at the moment. I might soon be placing my newly rendered scenes in AGS. ;)
GinnyW: I thank thee also. As for the black lines, if thou look a the scene, thou shall notice, that the boxes alos have outlines. They are there to add "cartoonlikenes" into the renders.
check the first post for updates, as usual. commets are welcome.
Hi all, chek my firts post for updates. Comments and crits, please. ;D
hippie, do us a favor and don't REPLY to yourself. Please EDIT your previous post so you don't needlessly bump your topic up to the top of the list. Thanks.
Um, Big bro, if you noticed the dates of the posts, it wasn't needless, how else would anyone know he updated the main post.
Hippie, I'm just d/l the movie, backgrounds look pretty good
Edit: That movie is excellent, very impressive, look forward to it.
I guess you will have 3D cutscenes.
I'll have to go back and play the original version
keep up the good work
big brother: As Timosity said, I don't update this thread very often, so it was necessary to bring this to the top. Before my update this was somwhere page 4 or so.
Timosity: Thanks. yes indeed, all the in game cutscenes will be high res 3D video. I just need to decide will I be using divX video or somethin else. Any toughts on that subject? what video format works best with AGS?
I'd suggest doing a search on the site on avi, codecs or video or something, I'm not sure on the best codecs to use for movies in AGS, but I'm sure it's been discussed a fair bit before.
I know that if you use divX, which is great compression, to view it through AGS, the user must have the codecs installed, which goes for any codecs I'm pretty sure, but uncompressed, the files would be huge as i'm sure you know.
Just try a search and see what you come up with, hope it helps.