Seems like we won't be able to do it in time to participate, but we do want to finish this game.
We are Team 3: Barcik, Cornjob, Magintz, LGM and MillsJRoss.
You can find details about the game on it's page at:
http://www.fbc-bettendorf.com/lgm/design/index.htm (http://www.fbc-bettendorf.com/lgm/design/index.htm)
(Page includes design diary, screenshots, game info and the intro, which we release just to have something done for the deadline :P)
We are searching for voice actors, contact LGM for details at LilGryphMaster@msn.com.
Release Date: May
Well, I hope you guys enjoy it. Check out the intro...
Downloading intro now--this is definately the coolest concept that I've heard of in awhile. I'm really looking forward to see where you go with this one.
-Fro.
I just looked at the intro. Very Nice :D
I love the animations, I love the music, I love how Death looks like Courtland Leksutin..
One suggestion: I think the falling animation at the beginning looks a bit awkward. I think if you animated the sprite it would look better..
I can't wait to play the finished game.
So this is what's keeping you away from Run Hot, CJ :P
Sincerely, your boss.
Oh it's not just this.... I could list all the other projects I'm supposed to be working on, but some of them are secret and frankly it would just take too long.
You'll be happy to know that I did in fact work on one screen of RH this month. :)
Hey Ben, thanks. More like an older Courtland, actually.
I was going to animate the guy falling... I have the frames, but I made him a graphical overlay and I couldn't think of an easy way to animate it. See, because if it was a character or object you'd have to do some messed up math to get it scrolling at a different speed from the background. Hey Barcik, you can do math right?
As soon as I understand what the fuck you just said.
:P
Hey , i think it is a great story... and all... :D
To animate an overlay, you can import all the frames into the sprite manager in the order you want them to appear, and then script the overlay to clear every few seconds and reappear using the next sprite..
You could put something like this in the repeatedly_execute script:
while (FRAME < 5) {
RemoveOverlay (ov_spr);
ov_spr = CreateGraphicOverlay(x, HEIGHT, FRAME + FIRST,1);
if (FRAME < 5) FRAME ++;
else FRAME = 0;
Wait(7);
}
FIRST should be the index number of the first frame. 5 should be changed to the number of frames..
Of course, I just put that together in a couple of minutes, so it probably won't work anyway :P
Good luck finishing the game! The concept is fantastic and I really like what you have in the intro. I'll definitely be looking forward to the release.
By the way, is there not a puzzle to solve in the intro, or am I just stupid? ???
There's nothing in the intro. Feel free to walk around, though.
love the screens!!!!(i'll check out the rest later!!(busy,busy!!)
:o 8) :)
This looks incredible! Great graphics!
I'm jealous!
wish I could draw like that. how do you do it?!?!
Use pistol with cornjob - "You stick the pistol to cornjob's head and he quickly draws several high quality backgrounds and characters for you."
:)
ok,..just downloaded the intro.
FANTASTIC!!!....feeling...story...music...all of it!!!!
great!!! :o
I checked out the intro -- great work!
I really like the concept for the game...it presents some interesting ideas for the game's structure. Like there could be 10 chapters (each revolving around one puzzle), one for each "minute"...
So far, I think the dialogue is very strong, Death had some good lines. Many amateur adventure games don't spend enough time on this element.
The one thing that bothers me is the action descriptions that pop up during the game....like "There is something at your feet," or "A figure emerges from the shadows." I should be able to see something happen, instead of being told it. That's actually the reason why I could never really get into any Sierra adventure game. For what it's worth.
When is it going to be released?
It's running late, as Cornjob decided to work on some other projects at the moment ("Run Hot", ever heard of it? :-\). Well, it'll be there sooner or later.
How about a progress report?
hey the links broked. And i wanna see that intro. can ya fix it please?
-OSC