The Blackwell Convergence - Now available!

Started by Dave Gilbert, Tue 18/12/2007 22:04:06

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Layabout

Quote from: dirk delshire on Mon 13/10/2008 23:44:13
This game keeps getting better and better. I'm glad that your finally getter more funding for your work by working on projects for Playfirst.

He spent it all on prostitutes and champagne.
I am Jean-Pierre.


Dave Gilbert

A little animation preview, courtesy of Mr. ProgZmax:



2x:

Dualnames

WOW, very very awesome! I'm acting like a fan already.
Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

Dave Gilbert

We've got a new project manager and production has started to steamroll nicely!  Here are some new character portraits:

This is Josie Park:


This is Claude Urdin:


Nishanthi's back, too:


Read more about 'em on the Convergence character page!

chapter11studios

Awesome! Great to see progress on this. I'm honestly not sure which one I'm more excited about, Oz or the next Blackwell. What a great problem to have.  ;D

GarageGothic

Beautiful portraits, Dave. Big brother has really surpassed himself on this one. They remind me very much of GK1, only without that exaggerated purple lighting. I really look forward to seeing them animated.

vertigoaddict

Quote from: Dave Gilbert on Sat 25/10/2008 17:18:47
A little animation preview, courtesy of Mr. ProgZmax:



2x:


Hey! That guy's going into her brestestes! (deliberately spelt wrong)

Dualnames

Worked on Strangeland, Primordia, Hob's Barrow, The Cat Lady, Mage's Initiation, Until I Have You, Downfall, Hunie Pop, and every game in the Wadjet Eye Games catalogue (porting)

visy (the guy who made Lassi Quest)

Looking pretty good, I really liked the first game a lot!
Still working on 8-bit stuff, mostly NES and Atari 2600:
http://oldskool.wamma.fi

Dave Gilbert

#70
Ian's been cranking these out like a man possessed.  Here are some ghosts from the game:

 
A ghost found in Central Park.


A spirit with a Mona Lisa smile, she is trapped in Limbo but seems content.  What does she want?


A familiar face from Blackwell Unbound.  Yep, she's back.

Peder 🚀


Dave Gilbert

Thanks Peder!

Now that I'm practically done with Emerald City Confidential, I've had a LOT more time to work on Blackwell.  Here are examples of how all the new backgrounds, sprites, and portraits all work together:


Joey gets asked a difficult question.


Nishanthi is back, frequenting art galleries, and gossiping about Rosa.


Rosa attempts to develop a sense of humor, with flat results.


A job well done.

Buckethead

looks stunning and everything goes really well together.

Vince Twelve

Looking incredible Dave!  Looking forward to both of your upcoming releases!

AsimosVagan

  Wow, fantastic work! Where are my Gabriel Knight cd? :)

dirk delshire

I love the scenes you've shown and I'm
wondering what the punch line is. LOL
So a man walks into a bar and hurts his head.
OMEGA Works Lead Director
Sometimes the art defines the artist but I believe artist defines himself...

ALPHATT

awsome artwork. I really like the low-life ghost
/sig


Shane 'ProgZmax' Stevens

At this rate people will be able to play the game like a choose your own adventure just from browsing the thread!

If Rosa walks into the bar, turn to page 4.

If she decides to go to the apartments instead, turn to page 2.

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