The Hatmaker's Tale

Started by MashPotato, Sun 25/01/2009 06:01:17

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Nacho

I love the visuals... BGs don't have a lot of details, if you think of it, no gradients, not much aa, most of the objects have two colours, one bright, one darker for the shadow, or one colour per side of the object... But you can really tell they are so "simple" untill you examine them closely... I' d like to be able to do that.  :)
Are you guys ready? Let' s roll!

Cluey

Awww, I just want to run into those screenshots and hug everything.

I love it. Look forward to this one :)
Aramore
My webcomic.

dirk delshire

The cuteness is infectious! I can't wait for the finished game.
OMEGA Works Lead Director
Sometimes the art defines the artist but I believe artist defines himself...

ALPHATT

What cutscenes?

edit: never mind
/sig

_thePrizeFighter_

 Those screenshots look fantastic. I'll be looking forward to playing this game.

MashPotato

Thanks very much everyone, the support is really appreciated :D

Btw, for anyone who wants to follow the development a little more closely, the devblog address has changed to a more friendly http://crabshackgallery.com :)

Spike4072

This looks great :)

I forgot this was the GiP section and was looking for a download link :-[

Hehe cant wait to play it. :D

dirk delshire

#47
I visited your blog and found out you're quite talented and charming as well.
OMEGA Works Lead Director
Sometimes the art defines the artist but I believe artist defines himself...

Wayne Adams

Theres a lot of skill and attention to detail in this project. Look forward to more updates.

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