Adventure Game Studio

AGS Games => AGS Games in Production => Topic started by: Hobbes on Sat 03/05/2003 18:23:48

Title: The Strange Day - Demo released!
Post by: Hobbes on Sat 03/05/2003 18:23:48
== The Strange Day ==

Updated: 21th of July, 2003.


It is perhaps the most powerful moment of the night. That precarious border between night and dawn, when the sun is about to send its first greyness into the early morning skies. It is at this moment that the forces of the night are at their strongest, just before waning away into the shadows.

At such a time, the first kidnapping happened. A scream cut through the night, followed by a big splash of water and then... only silence. What befell this poor soul, up so early? What dangers lurk in the shadows of our world, forever struggling to return to it? Difficult questions to answer... are you sure you want to know the answer?


* * *

Yes, the Daonne Sidhe are trying to regain their powers of old. You, as Ben, soon find both your parents abducted and you the next victim! You can now get a taste of what the final game will offer in terms of graphics, gameplay and atmosphere.

I am actually looking for two people to help me out with two things...

1) Music
I suck at making MIDI files. I am secretly hoping one of the musical masterminds in these fora are willing to help me out. I'm looking for a rather ochestral soundtrack not at all unlike Gabriel Knight 1. MIDI, of course.

2) Sound Effects
If anyone could help me with the sound effects, that would be appreciated too. Right now, the game is severely lacking in the audio department.

* * *

That being said... enjoy this demo! And any comments regarding it, please let me know!

Company website: http://www.unosar.com/ (http://www.unosar.com/)
Title: Re:The Strange Day
Post by: Jimi on Sat 03/05/2003 18:32:00
Looking good! I posted something on the forum too.  ;D
Title: Re:The Strange Day
Post by: agsking on Sat 03/05/2003 18:33:26
Nice art!  :o
I really can't wait until this comes out. When do you estimate it will be released?
Title: Re:The Strange Day
Post by: Hobbes on Sat 03/05/2003 18:40:55
Hard to say, really. I'm hoping this year, but I don't want to rush it. Right now I'm looking at about 10 rooms done, but with 50 or so more to go before it's completed.

And there's all the characters to come into it, and the puzzles... Aargh. :)

Anyone willing to help design a few puzzles? *grin*
Title: Re:The Strange Day
Post by: Jimi on Sat 03/05/2003 18:44:28
Ohh.

*Jimi jumps up and down

Me!
Title: Re:The Strange Day
Post by: Hobbes on Sat 03/05/2003 20:00:05
Ok. You it is. :)
Title: Re:The Strange Day
Post by: Jimi on Sat 03/05/2003 20:03:29
WooHoo! Yeah. Kiss my....I mean...rea\lly, thats very dignified of you.
Title: Re:The Strange Day
Post by: Hobbes on Sat 03/05/2003 20:05:54
I already have a few things that could be turned into puzzles, if you're willing?

Perhaps we should have a chat in a forum I just created on the game's page? If you register, I can make the forum "invisible" to others. :)
Title: Re:The Strange Day
Post by: Jimi on Sat 03/05/2003 20:07:03
Yes. OK.

How long will it be before the "ghost" forum is set up?
Title: Re:The Strange Day
Post by: Vel on Sun 04/05/2003 17:12:44
Very cool!
Title: Re:The Strange Day
Post by: Jimi on Sun 04/05/2003 17:22:29
Isn't it just!  ;D
Title: Re:The Strange Day
Post by: Hobbes on Sun 04/05/2003 21:28:46
Thanks Vel :)
Title: Re:The Strange Day
Post by: on Mon 05/05/2003 02:17:34
yeah it looks very good indeed.
Title: Re:The Strange Day
Post by: remixor on Mon 05/05/2003 03:05:58
Looking good :)  Your graphics really capture that cartoony look.  Good luck!
Title: Re:The Strange Day
Post by: Hobbes on Mon 05/05/2003 20:28:27
I just hope once I have all my characters done, it still looks good.

Man, it's hard to do good character-anims! :)
Title: Re:The Strange Day
Post by: Jimi on Mon 05/05/2003 21:30:03
VERY hard!

PS- 2nd puzzle done on Strange Day forum.
Title: Re:The Strange Day
Post by: Hobbes on Tue 06/05/2003 16:55:39
Hello all,

The website has been updated. A a few locations are now up for viewing plus you can see how the main character looks.

And there's also more info regarding the game in general. :)
Title: Re:The Strange Day
Post by: Hobbes on Mon 09/06/2003 16:30:41
Update: 9th of June 2003.

See top post for updates.
Title: Re:The Strange Day
Post by: danny* on Tue 10/06/2003 10:38:44
great looking ...everything!!! :D
Title: Re:The Strange Day - Demo released!
Post by: Hobbes on Mon 21/07/2003 14:55:25
Update: 21st of July.

Demo now online!

Look at the first post for details. :)
Title: Re:The Strange Day - Demo released!
Post by: Timosity on Tue 22/07/2003 09:39:15
I just got the demo and had a go, The graphics are great, I loved the intro too.

does the demo have a ending? just so I know if I get stuck or it's as far as it goes.

look forward to the full game

~Tim
Title: Re:The Strange Day - Demo released!
Post by: Hobbes on Tue 22/07/2003 11:20:30
Glad to hear you like it!

Yes, the demo does have an ending, so you'll be able to get some satisfaction from "finishing it". :)
Title: Re:The Strange Day - Demo released!
Post by: Nostrum on Tue 22/07/2003 20:13:12
I started playing it but found the puzzles to be a bit on the tricky side. If his bike is locked, why doesn't he just un-lock it?
Title: Re:The Strange Day - Demo released!
Post by: Hobbes on Tue 22/07/2003 21:57:34
Because he needs the key? :)

Try looking for it somewhere in the house...
Title: Re:The Strange Day - Demo released!
Post by: Hobbes on Mon 28/07/2003 13:20:56
I'm sorry for bumping this thread, but the reason is that I'm rather insecure about a lot of things. Does the game look nice? Is it playable? Is the main character (as he's drawn right now) something you can look at?

What I'd really like is for people to try this one, so with their feedback I can build a better game. Nostrum commented on the puzzles being tricky. Maybe they are, maybe they're not. Since I've been very involved in thinking them up, to me they are logical. But to the outside mind, perhaps they're not...

...please try this and tell me what you think.