Adventure Game Studio

AGS Games => AGS Games in Production => Topic started by: barefoot on Thu 04/08/2011 11:02:09

Title: TIGER HAWK FIGHTER SQUADRON [ RELEASED ]
Post by: barefoot on Thu 04/08/2011 11:02:09
Hi

I am in production of: TIGER HAWK FIGHTER SQUADRON

(Testers always wanted)

You play as Airman Conrad who wants to join the TIGER HAWK SQUADRON: the very top elite squadron.

First you must complete a series of sorties which includes: destroying enemy planes, tanks, boats, weapons factories and obliterate terrorists hold up in a mountain cave.

You start off with a Panther GX plane and work your way up to a Tiger Hawk Jet.

Can you complete the sorties successfully and destroy enough enemy targets to become a vital member of the Tiger Hawk Squadron?

* Day and night sorties.

** Sunny, foggy and snowy weather.

*** Various weapons

**** View your current height and speed indicators.

***** This game uses Text To Speech software. There are no text display Dialogs.

320 x 240 res (the game scrolls right to left and background is 1500px)
16 bit colour

Game progress: 5% 10% 15% 30% 50% 70% 80% 90% 96%

Screenshots will be updated as game progresses.

Updated Screenshots (Aug 27 2011):

Preparing to take off for your first sortie:

(http://i1181.photobucket.com/albums/x423/qikfire/prepare-take-off.png)

Destroying Enemy Planes:

(http://i1181.photobucket.com/albums/x423/qikfire/destroying-a-plane.png)

Destroying Enemy Tanks and Planes in the snow:

(http://i1181.photobucket.com/albums/x423/qikfire/destroy-tanks.png)

More soon......




Title: Re: *** TIGER HAWK FIGHTER
Post by: on Thu 04/08/2011 11:24:06
Wow, colour me interested!

*bicilotti demands a youtube preview
Title: Re: *** TIGER HAWK FIGHTER
Post by: barefoot on Thu 04/08/2011 11:31:12
YouTube video preview:  I have not got video capture at the moment bicilotti...  food for thought..

Anybody know a FREE good one?

QuoteNobody said it is easy, but it's worth trying  :=

Testers always wanted...

barefoot
Title: Re: *** TIGER HAWK FIGHTER
Post by: Wonkyth on Thu 04/08/2011 12:03:53
Is this anything like the old DOS game Triplane Turmoil?
If so, I totally want to move in with you forever!
Title: Re: *** TIGER HAWK FIGHTER
Post by: barefoot on Thu 04/08/2011 13:12:30
Same type of thing..

Blast and Bomb targets

:=


barefoot

Title: Re: *** TIGER HAWK FIGHTER
Post by: Chicky on Thu 04/08/2011 13:35:32
I may be stupid, but what are 'sorties'?

Also, 5% is a pretty dumb time to start a GIP, at least clear up those garish pixels! :=
Title: Re: *** TIGER HAWK FIGHTER
Post by: BaptisteTheFool on Thu 04/08/2011 13:40:32
I read the title as "Tony Hawk Fighter" and was getting very excited. :P

Looks good!
Title: Re: *** TIGER HAWK FIGHTER
Post by: arj0n on Thu 04/08/2011 13:42:54
No, this is the Tiger Woods version...
Title: Re: *** TIGER HAWK FIGHTER
Post by: barefoot on Thu 04/08/2011 14:09:15
Quote from: Chicky on Thu 04/08/2011 13:35:32
I may be stupid, but what are 'sorties'?

Also, 5% is a pretty dumb time to start a GIP, at least clear up those garish pixels! :=

1: Sortie is a term for deployment or dispatch of one military unit, be it an aircraft, ship, or troops from a strongpoint.

2: If a game is just 1% done then it's in production and as long have you have 2 screen shots and a story line its eligible.

Quote
Garish pixels

Crude, tastless pictures!

The images shown are stretched examples.. all images are going to be adjusted as required.

I think you may be what you said you may be :P

Quote from BaptisteTheFool:  Looks good!   ;)

ArjOn: Tiger kicks ass  :=


Updated Screenshot <in first post>

edit by darth - double-post combined and image moved to first post (original image was broken)
another edit by darth - triple-post combined... please stop double posting

Title: Re: *** TIGER HAWK FIGHTER
Post by: Turtiathan on Thu 11/08/2011 21:41:43
Quote from: barefoot on Thu 04/08/2011 11:31:12
YouTube video preview:  I have not got video capture at the moment bicilotti...  food for thought..

Anybody know a FREE good one?

QuoteNobody said it is easy, but it's worth trying  :=

Testers always wanted...

barefoot

sweet
Is this a side-scrolling game? I loved those games. They were common on the Super Nintendo.
I am interested in testing your game.
Title: Re: *** TIGER HAWK FIGHTER
Post by: barefoot on Fri 12/08/2011 09:44:45
Hi Turtiathan

Yes, the backgrounds scroll across the screen in most scenes.

Thanks for your offer of testing. I will PM you when a few scenes are complete.

This game is a practice in the style of "Shoot 'em up."

Destroy planes, boats, tanks, hidden caves etc etc with missiles and bombs.

:=

barefoot




Title: Re: *** TIGER HAWK FIGHTER
Post by: barefoot on Sat 27/08/2011 10:05:31
OLD SHOTS NOW OBSOLETE


Preparing for take off for your first sortie

(http://i1181.photobucket.com/albums/x423/qikfire/Takeoff.png)

Destroy enemy planes

(http://i1181.photobucket.com/albums/x423/qikfire/sortie1.png)


Destroy more enemy planes

(http://i1181.photobucket.com/albums/x423/qikfire/sortie2.png)

Destroy an army of tanks and planes in the snow

(http://i1181.photobucket.com/albums/x423/qikfire/sortie3.png)


Title: Re: *** TIGER HAWK FIGHTER
Post by: CaptainD on Sat 27/08/2011 13:36:38
Nice, but I find having the HUD at the top of the screen rather than the bottom slightly weird.
Title: Re: *** TIGER HAWK FIGHTER
Post by: KodiakBehr on Sat 27/08/2011 14:55:23
I can't help but think you would have a substantially easier time if you were coding something like this in GML, but more power to you for pushing the boundaries on what one might typically find on AGS.
Title: Re: *** TIGER HAWK FIGHTER
Post by: barefoot on Sat 27/08/2011 14:57:04
I started this game with it at the top...

I have since started asking people about top/bottom gui's.. As this is only a practice run game I decided to leave it at the top but I will def add your comment to my list and reference for future games of this style. Possibly Tiger Hawk 2?

Quote from: KodiakBehr on Sat 27/08/2011 14:55:23
I can't help but think you would have a substantially easier time if you were coding something like this in GML, but more power to you for pushing the boundaries on what one might typically find on AGS.

Thanks for your comments KodiakBehr.

Using GML might be easier, I don't know but I prefer AGS and am only just begining to realise its power and possibilities (thanks to guys like Khris and Monkey and a few others).

I don't know about pushing any boundaries but it's another script/game style for me to push my own boundary's.

cheers

barefoot

edit by darth - combined double posts
Title: Re: *** TIGER HAWK FIGHTER SQUADRON
Post by: Darth Mandarb on Sat 03/09/2011 02:59:37
Game Released!!

Visit the Completed Games Thread (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=44352.0) for details!