Adventure Game Studio

AGS Games => AGS Games in Production => Topic started by: LimpingFish on Wed 14/03/2007 01:32:04

Title: Unbound: A "Wound" Vignette (RELEASED! Lock-me-do!)
Post by: LimpingFish on Wed 14/03/2007 01:32:04
LimpingFish Presents...

Unbound: A "Wound" Vignette.

The second in a series of three short introductory games based on the backstory of
an, as yet, unmade full-length game entitled: Wound.

2. Unbound.

The aftermath of Project Caterpillar has left four people dead, and Dr Nicholas
Powell missing. Howard Fielding, surviving member of Powell's research team, has
been sequestered to an abandoned government facility, while agents investigate the
circumstances surrounding the deaths of his colleagues and try to determine the
current whereabouts of Dr Powell.

But whatever answers Howard Fielding might have he's keeping to himself...and
whatever has been awakened in his subconcious mind is about to make itself known.

Features:

*Panoramic enviroments
*Pre-rendered graphics
*Original soundtrack


Screenshots:

(http://homepage.eircom.net/~limpingfish/Screen005.jpg)

(http://homepage.eircom.net/~limpingfish/Screen006.jpg)

(http://homepage.eircom.net/~limpingfish/Screen007.jpg)

(http://homepage.eircom.net/~limpingfish/Screen008.jpg)

(http://homepage.eircom.net/~limpingfish/Screen009.jpg)

(http://homepage.eircom.net/~limpingfish/Screen010.png)
(New)


Development Progress:

Story: 100%
Scripting: 100%
Graphics: 100%
Sound/Music: 100%

Update 17/12/2007
Well...that didn't happen, did it? Nevermind, as Unbound is poised for a smash 'n grab release in the next day or two! The screenshots above are a little out of date, and new ones will be available in the upcoming Completed Game Announcements thread.

Whee!

Update 24/10/2007
This will be my last update for Unbound. Everthing is on course for a mid to late November release. There will be a short, in-house beta period beforehand to (hopefully) iron out any bugs and such.

Unbound has been developed alongside the third Wound Vignette, the title of which shall be unveiled a day after Unbound is released.

Because a lot of the groundwork for the third game is already completed, a release should hopefully take place sometime during Q2 '08. :)

Update 08/08/2007:
Just a new screen. I've neglected this project over the last month or so, but things are back on track.

Update 04/06/2007:
Some more screenshots from the first half of the game. Things are still moving, and a major update will soon be posted. A title change may be on the cards, but we'll see how that goes... :P

Update 06/05/2007:
Just updated the screenshots to how they will actually look in-game. Progess is a little slow at the moment, but things are moving.

Report: 14/3/2007:
Some people have been asking me when I was going to continue the story of Heartland and, although still early in development, I'm happy to announce the second installment: Unbound.

Although not a direct "sequel" as such, Unbound will go deeper into the story of Project Caterpillar, answering some of the questions raised by the audio tapes in R J Coombs apartment (see Heartland Deluxe (http://www.adventuregamestudio.co.uk/games.php?action=detail&id=813)), and introduce some more characters from the Wound universe.

Release date: November 2007.
Title: Re: Unbound: A "Wound" Vignette
Post by: Rui 'Trovatore' Pires on Wed 14/03/2007 08:49:19
Wheeeeeee!

Looking forward to this. Glad to see you're keeping the Heartland style, though I must ask, are you planning on keeping it for the entire as-yet-unmade series?
Title: Re: Unbound: A "Wound" Vignette
Post by: Nikolas on Wed 14/03/2007 13:33:18
YEEEEEEEEEEEEEEEEEEEEEEeeeeeeeeeeeeeeeeeeeeeesssssss

And to make my post a little more productive:

Great news, fish! (;D) Indeed previous game was great and I'm really glad to see it continuing.

I have a complaint though to Darth: Fish obviously cheated and used the same room twice in his 2 screennies! KILL HIM! KILL HIM NOW!

(I love the Dr. Nicholas. Change a letter and that will be me in a couple of years ;D)
Title: Re: Unbound: A "Wound" Vignette
Post by: Ubel on Wed 14/03/2007 14:18:17
All I can say is:

:D
Title: Re: Unbound: A "Wound" Vignette
Post by: Erenan on Wed 14/03/2007 16:47:49
Yippee! Yahoo! Hooray! Wahoo! Deray! Zubak! Melorga! Zingdooblamapf! :) :) :)

My joy has no bounds.
Title: Re: Unbound: A "Wound" Vignette
Post by: Jon on Wed 14/03/2007 16:49:39
This looks good, I hope it is as good as your last game!

Although the screenshots doesn't give me much of an urge to download...
Title: Re: Unbound: A "Wound" Vignette
Post by: Kweepa on Wed 14/03/2007 17:39:28
So is that "Not wound, like a watch, but wound... like a tear"?
Looking good!
Title: Re: Unbound: A "Wound" Vignette
Post by: Vince Twelve on Wed 14/03/2007 23:28:31
Quote from: SteveMcCrea on Wed 14/03/2007 17:39:28
So is that "Not wound, like a watch, but wound... like a tear"?
Looking good!

And was that "Not tear, like a drop of water from an eye, but tear... like a rip?"
Title: Re: Unbound: A "Wound" Vignette
Post by: LimpingFish on Wed 14/03/2007 23:36:17
Thanks, everybody, for the encouraging words.

Rui: The style of these three games will, more or less, be the same. Unbound will have a number of improvements over Heartland, though, most notably a greater number of enviroments. During development I'm simply re-using the GUI from Heartland, though this may change in the final product.

The current style will most likely be contained among these introductory games only, as Wound itself only exists as a story and the final form it will assume is anybody's guess. Heck, it could even be an FPS!*

Steve: Wound as in rip or tear (and tear as in...oh, Vince has that covered). You're not the first person to ask about pronunciation, though, which is worrying.

It's just that the story has had that name since I wrote it, and basically...well, I hate change. :=

Thanks again, everybody.

*It won't be, though. :P
Title: Re: Unbound: A "Wound" Vignette
Post by: Stupot on Thu 15/03/2007 00:11:31
This is good news indeed. Heartland was the dog's knees.
Title: Re: Unbound: A "Wound" Vignette
Post by: Kweepa on Thu 15/03/2007 00:53:09
Quote from: LimpingFish on Wed 14/03/2007 23:36:17
Steve: Wound as in rip or tear (and tear as in...oh, Vince has that covered). You're not the first person to ask about pronunciation, though, which is worrying.

I was pretty sure it was "rip or tear" - I was just using it as an excuse to reference Elektra: Assassin.
Title: Re: Unbound: A "Wound" Vignette
Post by: thewalrus on Thu 15/03/2007 02:11:44
     This looks really awesome. I really enjoyed Heartland. Good luck on gettin' it done, also, I'm glad to see Steve's panoramic module being used in it again....
Title: Re: Unbound: A "Wound" Vignette
Post by: Bai Karl on Sat 17/03/2007 18:42:58
Are there any characters?
Title: Re: Unbound: A "Wound" Vignette
Post by: LimpingFish on Sat 17/03/2007 23:11:35
There are a couple of non-player characters to interact with, but there aren't really any onscreen characters. So...no. :)
Title: Re: Unbound: A "Wound" Vignette
Post by: mr.me on Fri 30/03/2007 06:18:00
The screen shots look great, I'm glad to see part 2 in the works. This is one of my most anticipated games of the year!
Title: Re: Unbound: A "Wound" Vignette
Post by: ShadeJackrabbit on Sat 31/03/2007 14:59:34
This looks good so far! Keep up the work.
Title: Re: Unbound: A "Wound" Vignette
Post by: Chicky on Sat 31/03/2007 15:28:19
ace cant wait
Title: Re: Unbound: A "Wound" Vignette
Post by: LimpingFish on Sun 06/05/2007 22:04:55
Small update in first post.
Title: Re: Unbound: A "Wound" Vignette
Post by: ankushm999 on Tue 08/05/2007 20:18:03
Does this game have any link with heartland?
Title: Re: Unbound: A "Wound" Vignette
Post by: LimpingFish on Tue 08/05/2007 20:47:38
Yes it does.

It's not a sequel though, in so much as it deals with events that took place before Heartland Deluxe, but it is definitely connected.
Title: Re: Unbound: A "Wound" Vignette
Post by: LimpingFish on Mon 04/06/2007 20:05:07
Small bump. Details in first post.
Title: Re: Unbound: A "Wound" Vignette
Post by: td on Mon 04/06/2007 21:51:09
I have few question to autor:
1) Intro in Heartland is very stylish (maybe it's strange but Heartland intro remind me Max Payne story, so what soft and technic use autor?
2) Unbound: will commercial or free?
Title: Re: Unbound: A "Wound" Vignette
Post by: LimpingFish on Tue 05/06/2007 20:21:06
The intro to Heartland contains a mixture of hand-drawn (on paper ;)) images and photoshop work.

Unbound, like Heartland (and the unamed third and last Wound Vignette), will be completely free.
Title: Re: Unbound: A "Wound" Vignette
Post by: TheCheese33 on Wed 20/06/2007 15:57:39
1)Have you started work on the full-length game yet?
2)How much will the full game cost?
Title: Re: Unbound: A "Wound" Vignette
Post by: LimpingFish on Wed 20/06/2007 21:06:38
The full-length game "Wound" is little more than a series of plans and outlines at the moment, so I couldn't possibly hazard a guess at when it would be finished.

I do intend to make it commercial, although it may not be the first commercial game I end up releasing.

We'll have to wait and see. ;)
Title: Re: Unbound: A "Wound" Vignette
Post by: LimpingFish on Wed 08/08/2007 00:25:07
Le bump! New screen in first post.
Title: Re: Unbound: A "Wound" Vignette
Post by: LimpingFish on Wed 24/10/2007 00:19:14
Trumpity, bumpity, bump! Details below screenshots in first post.
Title: Re: Unbound: A "Wound" Vignette
Post by: Nikolas on Wed 24/10/2007 00:25:31
How excellent!

Looking forward... looking forward... mid Nov. is not that far really. :)
Title: Re: Unbound: A "Wound" Vignette
Post by: Dualnames on Thu 25/10/2007 10:43:21
Come on Limping Fish, get on with this game already we're dying here.
Title: Re: Unbound: A "Wound" Vignette
Post by: Shane 'ProgZmax' Stevens on Thu 25/10/2007 11:17:00
The black and white images sell this.  It's like a good episode of the x-files!
Title: Re: Unbound: A "Wound" Vignette
Post by: SSH on Sat 01/12/2007 21:01:36
Err, your sig is wrong, Fishy as its now December and no Heartland...
Title: Re: Unbound: A "Wound" Vignette
Post by: LimpingFish on Sat 01/12/2007 21:20:39
What?!?

Stupid second-hand calender! >:(

In other words:

Yes, UNBOUND is running late...again. Hopefully my 20-minute long EPIC will appear sometime in the next week or so.

Apologies for the delay. :)

EDIT: Sig sneakily updated...¬¬
Title: Re: Unbound: A "Wound" Vignette
Post by: auriond on Mon 03/12/2007 02:53:22
Hey-ho! It's in the final lap! Go LimpingFish!  :D
Title: Re: Unbound: A "Wound" Vignette
Post by: LimpingFish on Mon 17/12/2007 20:00:19
We are in BETA! Hooray. Expect a release in the next day or two.

Put aside 20 minutes of your life in preparation, people! :D

...

Oh, and there are no refunds.
Title: Re: Unbound: A "Wound" Vignette (RELEASED! Lock-me-do!)
Post by: LimpingFish on Thu 20/12/2007 00:38:07
Unbound has escaped into the world!

Find it...HERE! (http://www.adventuregamestudio.co.uk/games.php?category=0&action=detail&id=969)