Adventure Game Studio

AGS Games => AGS Games in Production => Topic started by: Braveheart on Fri 29/06/2007 09:47:27

Title: Z Day
Post by: Braveheart on Fri 29/06/2007 09:47:27
Hey  :D.

I'm currently developing an FPS zombie game entitled "Z Day".
The game is set in modern day and age, and obviously puts the player into a zombie epedemic.

Story:

QuoteThe world was a quiet place for the most part, no wars, world peace, and flourishing economies. Everything seemed to be going fine until a spotlight was put on The Ministry of Defence research center that lied at the heart of the city; it was developing new world technology, as far we were told, until one of their experiments went terribly, terribly wrong. The experiment was called "R29", the scientists were conducing research into reanimation of the human body and rabies. They came up with this virus which was a combination of both, they were planning on testing it on animals and it could potentionally be used as a biological weapon. The virus escaped via a faulty container. The research lab claims it infected the surrounding area inside the city and will be moving on to others if not stopped. If a human is infected with it, it will spread through the blood taking over the cells by the hundreds until, after only hours the human will become a “zombie”, leaving the brain under control and with only one instinct, to attack and eat human flesh. The lab sent a letter to the Prime Minister seeking urgent assistence; unfortunately the letter never reached him, as he was relocated to a safer, secret location because of these “zombies”. The only knowen method of killing a zombie is to either remove the head or, destroying the brain. The zombie count is growing by the hour, watch you back out there.

Features (planned):

Blood.
Range of firearms.
Full 3D environments.
Constructible barricades. (Pending)
Open & closable doors.
More...

Website (http://www.zday.kk5.org)


Screenshots & Cover:

(http://i199.photobucket.com/albums/aa143/braveheart999/ZDayCover2.jpg)
(http://i199.photobucket.com/albums/aa143/braveheart999/ZDay8.jpg)
(http://i199.photobucket.com/albums/aa143/braveheart999/ZDay11.jpg)


Larger images:

http://i199.photobucket.com/albums/aa143/braveheart999/ZDay9.jpg
http://i199.photobucket.com/albums/aa143/braveheart999/ZDay7.jpg
http://i199.photobucket.com/albums/aa143/braveheart999/ZDay6.jpg

Aiming for hopefully commercial with the game, but we'll see what happens.
Title: Re: Z Day
Post by: Cino on Fri 29/06/2007 10:04:22
And it's done using AGS? Amazing if so, but I find it hard to belive.
Also, I reccomend you find yourself a proofreader if you're going commerical with it.
Title: Re: Z Day
Post by: Braveheart on Fri 29/06/2007 11:01:45
Quote from: Cino on Fri 29/06/2007 10:04:22
And it's done using AGS? Amazing if so, but I find it hard to belive.
Also, I reccomend you find yourself a proofreader if you're going commerical with it.

Ah, terribly sorry i thought this was a forum for Indy adventure games... I wasn't aware that it was an application. Sorry, i googled it and this was in the results.

Feel free to remove this topic or whatever.  :-[

Also the story i know has errors, i've been proofreading it.
Title: Re: Z Day
Post by: Rui 'Trovatore' Pires on Fri 29/06/2007 13:20:26
Ah, so the banner on top of the page didn't hint you in any way?
Title: Re: Z Day
Post by: Braveheart on Fri 29/06/2007 13:47:44
Well no as the "Studio" doesn't really mean "maker" and "Studio" usually does include an artist's workroom..

Anyway i'm sorry, you can believe me, or not :p.