Resolution limitations? Can I use higher resolution?

Started by somnambulik, Yesterday at 21:33:49

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somnambulik

Hi, sorry in advance if someone already posted that question, but i couldn't find any answer reffering to current AGS version. Are there any resolution limitations? I'm planning to make a game, already have some material, but I need to know if my sprites, backgrounds etc. won't be too big. We wanted to go for 2240x1440 with graphics rather complex than simple, but I found some old posts saying that higher resolutions can affect the engine's performance and generally create some issues. Is it still true or something changed? Or is there max resolution that we should stay with? Thanks.  ;)

Khris

My desktop runs at 1920x1080. Many people still use laptops that have an even lower resolution.
If I wanted to make a highres game with AGS I'd pick 1280x720 or maybe 1920x1080.

Regarding the performance: there have been lots of optimizations in recent years but one thing should still be the case: the higher the resolution, the more moving assets you have, the bigger they are, the slower the game gets. On an older machine, the FPS might therefore dip below 40 or whatever the game happens to use.

So the only way to find out whether performance is an issue is to actually build a test game and let people run it.

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