About Character Control Plugin?

Started by piraatlife4me, Sat 18/10/2003 17:55:56

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piraatlife4me

Hi my name is Dan I pretty new to AGS.  I am in the process of creating a pretty original adventure game and I have decided to go ahead and use the CCcontrol plugin.  I have it working and It works great but I have a little problem.  I want my NPC's to animate their Idle views nonstop in everyroom but when you talk to them I want them to stop and display there talking views.  Then when theye are done talking return back to there idle views. Maybe also have like a wait command of 20 frames or something in between them to make it seem more realistic.  If anyone out there knows how to set this up I would really appreciate it.   Also is there even a way to change the wait time on the default Idle  in AGS? And also one more question does anyone know how to switch talking views so the character can look back and forth while he or she is talking?  If anyone knows please let me know thanks!

Daniel Winebarger

Ishmael

In the manual, functions like SetCharacterIdle and the global variable character[CHARID].talkview... ;D
I used to make games but then I took an IRC in the knee.

<Calin> Ishmael looks awesome all the time
\( Ö)/ ¬(Ö ) | Ja minähän en keskellä kirkasta päivää lähden minnekään juoksentelemaan ilman housuja.

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