Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: Intense Degree on Wed 13/02/2008 07:49:19

Title: 640 x 480 resolution
Post by: Intense Degree on Wed 13/02/2008 07:49:19
Trying a game with v3, on the General settings window I selected resolution as 640x480 (and have backgrounds drawn in this res) but when I create a room the resolution is 320x200 ( I can see this in the "Visual" section of the properties window, which I cannot change) and backgrounds therefore appear massive. Is there something blindingly obvious I have missed? Manual/WiKi don't seem to mention this.
Title: Re: 640 x 480 resolution
Post by: Khris on Wed 13/02/2008 12:00:32
In the Room settings, where it says  "Background to display", select "Main Background", then click the "Change..." button and import the 640x480 pic.
Title: Re: 640 x 480 resolution
Post by: Intense Degree on Wed 13/02/2008 18:25:04
Hmmm, Ok I should have mentioned that I have imported a picture using the very method you describe in that res but it still says it is in 320x200
Title: Re: 640 x 480 resolution
Post by: Khris on Wed 13/02/2008 19:09:35
I tried this before posting, I got a box telling me about the resolution change and that all drawn areas are going to be deleted. After confirming the message, the bg was imported and under visuals, all the numbers changed to 640x480 stuff.
There's one line where it'll still say 320x200, I believe that's the GUI coords or something like that which are always handled using lowres.
Title: Re: 640 x 480 resolution
Post by: Intense Degree on Wed 13/02/2008 20:25:30
Yeah, I got the same thing but when I run the game the background is still far too big as if it is running in 320x200. I know the background is the right size because when I do the same thing in v 2.72 everything is fine.