Hello guys, how are you?
I have a question, how can I put a second inventory window on the same character so that specific items (objects) are moved to that second inventory window?
Please help me, I'm a little confused ???
You need to use a dummy character for this since each character has their own inventory.
Set the 2nd InvWindow's Character ID to the one of the dummy.
Transferring an item is done by:
player.LoseInventory(iQuestItem);
cInvDummy.AddInventory(iQuestItem);
Using the items of the 2nd inventory is a bit tricky because AGS only supports setting an item as player.ActiveInventory if it is actually held by the player, so you might need to write your own handling.