I have a minor problem with dialogs.
When i start a dialog for the second time with the same person, I want it to have other topics then the first dialog. So how do I do that?
Excuse me for my bad english
The way I do it is by having two separate dialogs. The first one and then the modified one. I check a globalint to see which one to go to....
so in the interaction for talking to the char the first time
if (getglobalint(1)==0){
RunDialog (1);
}
else if (getglobalint(1)==1){
RunDialog (2);
}
so after you do whatever makes him say new stuff just do:
SetGlobalInt (1,1);
}
Also, double check the ags manual on those functions, I may not have gotten them spelled right...I'm at work...