When I click on something in my game my cursor occasionally jumps a few pixels. It's nothing big but doesn't look very nice.
What could be causing this?
Overly high sensitivity in the system settings, a defective mouse, or a bug in your script..just off the top of my head.
Do you have a custom cursor with an animation set to play every time you click? Might be a frame in the animation that needs to be fixed.
It may be some scripts that run for too long when you click the cursor, but this should be rare.
It may also be due to the path-finding algorithm of the engine. If a room is large and has "complex" walkable areas, sometimes the path finder may take some time to finish.
Ok, these are the things it is not:
• My mouse
• The room size (320x240)
• The cursor graphic
• The cursor hotspots
• Animated cursors
• Anything in my script (I commented everything and it still happened)
• Parkinson's
Do you have parkinsons? ;D
No it's not that either.