Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: on Wed 05/05/2004 16:14:31

Title: A question... Simly to you hard to me.
Post by: on Wed 05/05/2004 16:14:31
Hi all! I have some problem: when room load my character start to talk. It's work fine (you don't need to press button). But them I want him to go to different room. But I need to press button (just click). Can my character can go to a different room without I press button? (he must go auto!)
P.S.: I from Russia so if I write something incorrect please sorry!
P.P.S.: Anybody know how I can draw Scissorman, a villian from Clock Tower?
Title: Re: A question... Simly to you hard to me.
Post by: Ishmael on Wed 05/05/2004 16:27:03
You could try, if you start the conversation, though the interaction editor -> Player enters screen (after fadein), add "Move player to another room" command after the dialog start command.

P.S. Your english is not perfect, but readable :) Welcome to the forum!
Title: Re: A question... Simly to you hard to me.
Post by: on Wed 05/05/2004 16:40:27
Quote from: TK on Wed 05/05/2004 16:27:03
You could try, if you start the conversation, though the interaction editor -> Player enters screen (after fadein), add "Move player to another room" command after the dialog start command.

P.S. Your english is not perfect, but readable :) Welcome to the forum!
I can't find "Move player to another room" command. ??? Maybe I'm so stupid and AGS not for me?
Title: Re: A question... Simly to you hard to me.
Post by: Ishmael on Wed 05/05/2004 16:46:00
When you right-click the "Run Dialog" (however it actually reads) action, the context menu has the option "Add action after this". Selecting it brings up a dialog, which has the pulldown menu, where you should find "Player - Go to a diffrent room".

I put down the whole progress incase you have missed something...