I have no idea what's happening here. I go into the inventory GUI, and all I do is substitute graphics and move things around. This is how it looks in the GUI editor.
(http://img.photobucket.com/albums/v217/RXmile/buh.jpg)
The only thing that's really new is the inventory box itself. I had to redraw that to fit the background image. Everything else is the original buttons, only with new graphics applied to them. I figured this should work. However, in game, it looks like this:
(http://img.photobucket.com/albums/v217/RXmile/buh2.jpg)
All the default images are back! It's like I never changed anything at all. Does anyone know what's going on here? Any help is greatly appreciated.
--OftenK
You have to modify the script a bit for it to use a custom inventory GUI. Here is how:
1. Press ctrl-G to edit the global script, find the function:
function show_inventory_window () { blah bla
2. Comment the line InventoryScreen();, like this:
// InventoryScreen();
3. uncomment the next section of code, done by removing the /* and */ lines.
4. Save.