i have one question about the size of the (or of a) savegame-file?
why is it soooo big?
when i play a short/small game, a savegame will being approx 0.5 to 1 mb sized. so, why it is , like it is??
can it be solved like
player is in room X
iventory items 1 2 4 7 8 11 are with him
globalints ..... 34 7 8 are of the value 1 the rest are 0
and so on...
all data are encrypted (avoid cheating for thinking ! ;) )....
Because it saves all the states of all the visited (not exactly, if you use rooms with number >300) rooms, including local variables, object status and locations, etc.
As far as I know the data are probably not encrypted.