Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: random_guy on Wed 06/06/2007 13:21:06

Title: adding 'use' functionality to inventory window
Post by: random_guy on Wed 06/06/2007 13:21:06
I'm using a Sierra-style interface for my game, pretty much the default. But I want to add a function to the inventory that lets players manipulate things within the inventory window as well as selecting the inventory items.

I've tried working it out myself, but it's beyond me. I have searched the manual and tutorials and whatnot for how to do this, but can't find anything, possibly because I don't know the right terms to search for. Can someone walk me through what to do?
Title: Re: adding 'use' functionality to inventory window
Post by: Ashen on Wed 06/06/2007 13:41:19
BFAQ: Interacting with Inventory (http://americangirlscouts.org/agswiki/GUI%2C_Inventory_%26_Menu#Interacting_with_inventory), and this fairly recent (less than a month old, post from xStaH on Being able to actually interact with items in GUI (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=31269.0).

Same basic idea, the forum post just has more detail.