Hi guys,
Is there a way to have the text only advance when the mouse is clicked? I don't want it to be timed.
If you mean the messages that are displayed with a Display() command then they do not time-out by-default unless the game.skip_display is set to anything but 3.
As for the speech you can control it with SetSkipSpeech() command. Setting SetSkipSpeech(3) makes the player click each time the speech is displayed.