When I test the game my charaters feet or the bottom of the sprite is cut off 1 pixel its driving me nuts and I can't think why? I've tried messing with image type and alpha and import nothing fixes it.
Could you post the sprite you're importing?
MAYBE the size of the sprite is different than the other sprites of the view
That wouldn't lead to the sprite getting cut off though. :P
Just a couple other things:
- What transparency option are you using? Top-left pixel, top-right pixel, leave as-is, no transparency, etc?
- What is the actual transparency of the image? Are you using alpha channeled PNGs in a 32-bit game, or do you have a solid-color transparency?
- What color in the source image is the bottom pixel of the sprite(s) in question?
Also, check the scaling factor of the walkable area. It may be possible that the scaling is set to something like 99% there and the sprite is slightly shrunk to make one line or two in it disappearing.
Edit: Well sob it was the scaling. Facepalm.
Yep, been there a few times. Don't you just had those pixel cut offs?!!!
About time it was looked into!
Did you read the thread..? This was a user error.