AGI Walkcycle Question[SOLVED]

Started by SpastikChuwawa, Tue 14/07/2009 23:18:42

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SpastikChuwawa

 Hullo, chaps.

I was toying with the idea of making an AGI text parser style game next. I was curious how to adjust the character's walkcycle so that it "stays" on the last frame it was on when the player releases the movement key, instead of stopping on it's standing frame? I tried searching the forums to do this, but I couldn't find anything.

Muchas gracias.

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