text boxes fade in?

Started by homey3, Sun 08/08/2004 11:06:52

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homey3

Sigh, hopefully this will by my last problem for a while (knock on wood).  Is there a way to make the text boxes fade in?  I'm doing the credits and it looks bad having them just "pop" in and out.  This might be kind of obscure, but is there a way of doing this?

Jonathan Grant

Scummbuddy

make your text images, and have them fade in, in an animating way.
- Oh great, I'm stuck in colonial times, tentacles are taking over the world, and now the toilets backing up.
- No, I mean it's really STUCK. Like adventure-game stuck.
-Hoagie from DOTT

Darth Mandarb

If you don't want to use graphics I think the command is SetGUITransparency.

You can create a fading effect using this as well.

SetGUITransparency(GUI,X); // GUI = The GUI you want to use and X is the % of transparency

One way to do it:

GUIOn (1); // turns on the gui you want
Ã,  Ã,  Ã,  Ã,  Ã, while (GUITran <= 100) {Ã,  Ã, 
Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  GUITran ++;Ã,  Ã,  Ã,  Ã,  Ã,  Ã, 
Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  Ã,  SetGUITransparency (1, GUITran);Ã,  Ã, 
Ã,  Ã,  Ã,  Ã,  Wait (1);
Ã,  Ã,  Ã,  Ã,  Ã,  }

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