First off, thank you once again Scorpiourus for helping me last time. It's much appreciated.
Again this is with my Pac-man game-
I have a ghost, and on View 15 (the ghost's view) there is the standard ghost sprite, as well as another with red eyes- the idea is to make his eyes flash repeatedly as he moves. AnimateCharacter does this fine- but it stops the ghost in his tracks. I need it animated while it moves. Is this possible?
(The ghost is a character as opposed to an object by the way)
Thanks,
Mark
anyway you could incorporate his flashing eyes into his walking view?
Or, in case you don't want to redraw them, use FOLLOW_EXACTLY parameter with the FollowCharacterEx() function:
FollowCharacterEx (RED_EYES, GHOST, FOLLOW_EXACTLY, 0);
AnimateCharacter(RED_EYES,....);
~Cheers