Is it possible to import an animating picture into the AGS sprite manager and use it in the game, or will the picture just not move ???
You have to import each individual frame of the animation as a separate sprite, create a view using those animations, then use AnimateObject to, well, animate the object. :)
~Wolfgang
Thanks, that works fine... but it is a lot harder than i think it should be.
There is a quick import multiple sprites option. Open sprite manager, then right click for pop-up menu to come. There is the option you should see.
Then (after importing) you can select a group of already imported sprites, again right click on them and choose Assign to view option.... That will build up a view.
~Cheers