I have another problem, but this one puts the others to dust.
I have no GUI on my intro, splash screen, and first room. Everything works fine.
But as I enter the second room, everything is NOT fine.
When I enter the second room, i made it do that the GUI appears. Normally that would be good, but in this case it is bad .
When my GUI appears, everything stops. I can't click my mouse, so I can't walk, I can't do the keyboard, so I can't do Ctl Q to exit, so I am forced to do the abort key.
Somehow I think that this is directly linked to the GUI pooping on and off.
Needless to say, I think that it would be best if I were to get this problem solved.
Thanks,
Me
GUIs that are set to "Popup Modal" will pause the game when activated.
You will need to set your GUI to "Normal" and turn it off in the game_start function.
Do you have any while loops in there? Sounds like the game hangs, so it's not about the GUI...
No, Pupup GUIs block all keyboard input, so the game probably isn't hanging. I think Strazer is right.
Quote from: strazer on Tue 10/02/2004 04:51:05
GUIs that are set to "Popup Modal" will pause the game when activated.
You will need to set your GUI to "Normal" and turn it off in the game_start function.
oh, yeah, of course :-X
I have a reason for this. I was inserting some code for a popup GUI, whic is what I want to have, but it diddnt work and I forgot to change it back.
silly me