Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: mattman26041 on Sun 10/04/2005 00:28:45

Title: Attack and Battle
Post by: mattman26041 on Sun 10/04/2005 00:28:45
Ok, I'm working on a game ALMOST like jaws. My Question
is:
1. How do I make the animation and looks of battle
2. How do i make health, power, damage, etc...?
3. How do I make the blood coming out

also (if possible) in these conditions:
1. I down right STINK at scripting (If i have to script plz give in depth help about that also)
2. I know what "stats" i want i just need some help making it happen

Thanks for reading and a quick response would be greatly appreciated.
:) ??? :) ??? :) ??? :) ??? :) ??? :) ??? :) ??? :) ??? :) ???
Title: Re: Attack and Battle
Post by: TerranRich on Sun 10/04/2005 04:16:24
Um, okay, have you even bothered checking the BFAQ? The RPG thread?

http://bfaq.xylot.com/#coding01

I'm sure if you use the search function you can find many, MANY answers on this topic. Please search before posting questions. If you still have trouble with anything you find, let us know.

As for #1 and #3...

1. Um...draw them, then animate them. I don't really see what else you could want.
3. Again, draw it.
Title: Re: Attack and Battle
Post by: stuh505 on Sun 10/04/2005 05:19:00
1. Decide how you want your battle to look, and then script it.

2. Decide how you want the health power damage displayed, and then script it.

3. Decide how you want the blood to come out, and then script it.

I'm sorry, but these aren't built in features...if you stink at scripting, you'll just have to practice more to get these things done...but first of all you have to stop and think before asking a question, it doesn't seem like you even know what you want yet!  I'm not going to teach you how to script, but I will suggest that you check out the scripting and basic programming examples which you can find links to on the main AGS site.

You'll want to look into Objects, Loops, Characters, Overlays, RawDraw, GUI's..among other things.
Title: Re: Attack and Battle
Post by: TerranRich on Sun 10/04/2005 05:35:20
Don't make your first game into some big project. Fiddle around with AGS first, make some cheesy one-room games or some simplistic games with the default graphics. Start step by step, but practice, practice, practice!

And until you learn scripting, you won't be able to do stats and complex animations. Sorry. :)
Title: Re: Attack and Battle
Post by: mattman26041 on Mon 11/04/2005 19:41:51
Ok, I might just not be very good at this, but how do you set this animation "thing" up?
Title: Re: Attack and Battle
Post by: TerranRich on Mon 11/04/2005 21:42:40
Okay, this is a STRONG SUGGESTION for all beginners: Follow CJ's beginners' tutorials on the AGS home page for making your first game. All is explained there, step by step. Please do ths before asking any more questions.

I won't lock this topic, only because I... I feel bad for locking two others.