Constantly animated characters

Started by , Tue 10/01/2006 13:02:32

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Bobert

I was looking through one of the FAQ's and it said:

"You can use the character's idle animation to do this. Simply set up his/her idle animation (SetCharacterIdle()) with the idle delay to "0" so that it plays constantly."

Where do I put in SetcharacterIdle()?

Edit: Ah, thanks that worked.

Ashen

Where do you want the animation to begin?
The most likely place would be one of the 'Player enters screen' interactions for the room the character is in - but it depends on how exactly you want it to be.

Also, the FAQ might be out of date - in the newest versions of AGS (2.7+) it'd be Character.SetIdleView(view, delay).
I know what you're thinking ... Don't think that.

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