I have a bit of a problem with the walkable baseline. Take a look at this image
(http://www.madladdesigns.co.uk/temp/baselineprob01.png)
When the player enters the door he goes behind like he should...
(http://www.madladdesigns.co.uk/temp/baselineprob02.png)
but when he gets near the outside of the wall, he disappears (because of where the baseline is set)...
(http://www.madladdesigns.co.uk/temp/baselineprob03.png)
How would I get around this problem?
Thanks. :)
Either use two walkable areas or add a region and use that to determine whether he's inside the building or not.
Regardless, inside the room's repeatedly_execute, set the walkbehind's baseline to 1 (player isn't behind it) or the actual Y-coord.