Basic Questions

Started by metalmario991, Sun 18/01/2015 01:12:01

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metalmario991

I have some basic questions here since this is my first time.
1) How do I make something occur the first time you perform said action like interacting with something.
2) I'm a bit confused on objects. I can create inventory items but I can't find a way to put the object in the room so you can take it.
3) The icon bar seems to be stuck in perpetual blue. How do I fix that?
4) Finally, I can't seem to give my character the ability to use his speech animation. How do fix that?
Thank you for hearing me out and I hope you can help me in the best way possible.

Mandle

Quote from: metalmario991 on Sun 18/01/2015 01:12:01
I have some basic questions here since this is my first time.
1) How do I make something occur the first time you perform said action like interacting with something.
2) I'm a bit confused on objects. I can create inventory items but I can't find a way to put the object in the room so you can take it.
3) The icon bar seems to be stuck in perpetual blue. How do I fix that?
4) Finally, I can't seem to give my character the ability to use his speech animation. How do fix that?
Thank you for hearing me out and I hope you can help me in the best way possible.

I would like to point you towards a series of YouTube video tutorials on how to use AGS to create a complete game from start to finish:

CLICK HERE FOR PART ONE

The series is long and very comprehensive and gives a complete and easy-to-understand grounding in how the AGS engine is used.

To answer one of your points though:

(2) Objects in rooms and inventory items are two completely different things. Basically you create an object in the room and give it the "OnClick" property that it shall disappear when it is clicked and at the same time the player will "AddInventory" the corresponding inventory item. So yeah, the "movement" of the item from room to inventory is actually just an illusion.

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