Hi,
Can someone remind me... Stop button animating to show frame of animation stopped at (between 0 and 9)... Then I can check Frame...
Thanks
Going by the button animate page on the manual (https://adventuregamestudio.github.io/ags-manual/Button.html#buttonanimate), it should be something like this I think:
// trigger the animation to play in repeat somewhere
btn.Animate(6 /*view*/, 2/*loop*/, 4/*delay*/, eRepeat);
//in the button click event
int frame = btn.Frame;
btn.NormalGraphic = btn.Graphic;