I've been looking around for answers but I couldn't find them.
This is what I want:
I have a gui whit a button(5). The image of that button is 160.
Now further in my game the player gives an inventory item to an npc. And when he does that I want the buttonpic to change to 161, but only if the buttonpic is 160. So not if it's 159 or 162 etc.
I hope you guys understand what I want.
Thanks :)
In that player gives the item to a npc action, script something like:
For V2.62 or before:
if (GetButtonPic(guinum,5,1)==160) GetButtonPic(guinum,5,1,161);
(where guinum is the number of the gui the button's on)
For V2.7 or later:
if (btnInvButt.Graphic==160) btnInvButt.Graphic=161;
(where btnInvButt is the script name of the button you set in the editor)
It works. :)
First it said something with wrong parameter at getbuttonpic but I changed that to setbuttonpic.
Thank you very much.
I should have said what version I was using(2.62).
Yeah I made a typo, glad to hear you sorted it out. :)