Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: on Thu 31/07/2003 00:50:21

Title: Can I do a Comic style game
Post by: on Thu 31/07/2003 00:50:21
I don't know if this can be done. I have an idea of a game that is more like an interactive comic. Instead of the character walking around, I want to do a series of drawing (like comic panels) and add hotspots that take the user to another panel... Can that be done? And if so, how?

Please, forgive me my ignorance. Probably there are a lot of reasons it won't work...
Title: Re:Can I do a Comic style game
Post by: Ben on Thu 31/07/2003 02:32:12
Why would you think that? It's easy.. You just draw the backgrounds the way you want them, and in the rooms, check the box labeled "Hide Playet Character". You should probably also check "Don't automatically move character in walk mode" in the General Settings screen. After that, just add the hotspots and interactions like you normally do.
Title: Re:Can I do a Comic style game
Post by: Ginny on Thu 31/07/2003 02:35:25
Well I don't think it'll be very difficult. Just tick the box which says "Player character is invisible" or something like that, I don't remember, and the character won't appear, and then create hotspots like you normally do. You'll need to disable walk which I'm not sure how to do but I think there was something in the manual, try searcing for "first person". :)

You could also have the character walk through the comic which would be interesting, but it might not work very well imo.

edit: hehe, Ben's reply wasn't there when I started replying lol.
So, you can switch off the walking.
You might wanna disable the walk icon and walk button in the GUI to make it more polished, but you don't have to.

edit: Ah, my mistake, you don't need to disable, it's auto diabled.
From the FAQ:
"To use a Walk mode while the character isn't visible, simply use Mode 8 (or 9 if 8 is being used) as your Walk mode. Name it "Move to" or something like that, give it the Walk cursor, and in the Sierra toolbar GUI, make the Walk cursor change to Mode 8, instead of Mode 0"

I don' think you'll need this in a comic though, just use interact. :)