Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: SilverSpook on Mon 27/04/2015 01:11:44

Title: Can you do widescreen res in AGS?
Post by: SilverSpook on Mon 27/04/2015 01:11:44
I was trying to figure out how / if it is possible to widescreen in AGS and I can't seem to find how to implement it if it exists.

I'm playing Gemini Rue at the moment and that's obviously got widescreen, but I was wondering if there is a simple way to set that in the latest version of AGS?

One other note: my present resolution is 1024x768

Thanks
Title: Re: Can you do widescreen res in AGS?
Post by: Crimson Wizard on Mon 27/04/2015 09:17:46
Are you talking of game resolution or display resolution (i.e. displaying game with black borders to correct display ratio)?

Gemini Rue is 320x200 btw.
Title: Re: Can you do widescreen res in AGS?
Post by: SilverSpook on Mon 27/04/2015 10:14:46
I guess, is there a way to have a game display widescreen at a resolution higher than 320 x 200?  Like something like 1024 x 768?  Like 1024 x 640?
Title: Re: Can you do widescreen res in AGS?
Post by: Crimson Wizard on Mon 27/04/2015 10:56:40
Quote from: SilverSpook on Mon 27/04/2015 10:14:46
I guess, is there a way to have a game display widescreen at a resolution higher than 320 x 200?  Like something like 1024 x 768?  Like 1024 x 640?

Are you talking of game resolution or display resolution?

Do you want to have native game resolution of 1024 x 640? In such case you should use AGS 3.4 WIP version that features free game resolution selection:
http://www.adventuregamestudio.co.uk/forums/index.php?topic=51050.0

If you are speaking of display resolution, i.e. make 1024 x 768 display like 1024 x 640, currently there is no way to change aspect ratio of the game, except running it with black borders (aka letterbox and pillarbox modes).