Is there a quick and easy way to change a character's movement speed? I have a scripted sequence where I just want a character to run out of the room, while the rest of the game they'd be walking, but I can't seem to figure out how to get it to work.
Hi,
You can use SetWalkSpeed
Example:
player.StopMoving(); // player is your character and must stop moving before applying new speed.
player.SetWalkSpeed(5, 5);// players new walkspeed, both numbers to be the same. The higher the number the faster speed.
You may also want to check out: player.AnimationSpeed