OK i know this looks like: "why the heck is this fool asking this??...it has been asked a 100 times..."
true .... but...
some how the functions i found in older topics wont work... if i use them it gives errors.
so can someone give me the whole function to chnage the cursor in a pointer only??
thanks
Well, you could do 1 of 2 things:
To change the cursor mode toÃ, the pointer:
1. mouse.Mode = eModePointer
(in pre-AGS 2.7 script, this would be: SetCursorMode(6))
-or-
To change the graphic of the cursor, so it LOOKS like the pointer (it will still function as whatever the current cursor mode is set to):
2. mouse.ChangeModeGraphic (*the mode you are changing the graphic of*, sprite slot #)
(in pre-AGS 2.7 script, this would be: ChangeCursorGraphic(sprite #))
If you can't use the old scripting language (from before AGS 2.7), go to the main AGS menu, look under "Script", and make sure that "Enforce object-based scripting" isn't checked.
Hope it helps.
BTW, love your Slipknot avatar. :)
EDIT: Whoo... k, I'm done.
im gonna check it out right now :)
...
YEAH it worked !!!! only you forgot " ; " at the end but i found that out my self.
thnx alot!! :) :D ;)