Changing fade-effects, transitions between rooms [SOLVED]

Started by x_traveler_x, Mon 27/12/2004 20:00:54

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x_traveler_x

Hello, good people!

So far I've been able to find answers to my questions by using the FAQs, tutorials, and searching this forum.  But so far I haven't found anything that addresses what i'll describe below:

In the general settings tab, you have the option to select a room transition.  My question is this-- Can you use a different transition for a particular room?  The cross-fade effect looks great, but doesn't really work for every scene in my game (which i'll disclose once i have a worthy tech-demo!).

Thanks!  Love the site!
~~- - -. . .finding a cure for mundanity. . . - - -~~

HillBilly

From the manual:

---------------------------------------
SetScreenTransition
SetScreenTransition (int trans_type)


Changes the default screen transition. trans_type can be one of the following:
TRANSITION_FADE
TRANSITION_INSTANT
TRANSITION_DISSOLVE
TRANSITION_BOXOUT
TRANSITION_CROSSFADE

All future transitions will be done as specified until you call this function again.
Example:

SetScreenTransition (TRANSITION_FADE);

will change the room transitions to Fade.
------------------------------------------------------------

Hope that helps!  :)

x_traveler_x

~~- - -. . .finding a cure for mundanity. . . - - -~~

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