I feel pretty stupid for asking this question but how do you change name of characters, hotspots, objects and inventory?
For example I talk to a sailor and when I do I get to know that his name is Roger Saymore. When the conversation is over I want the name in the statusline to change from "sailor" to Roger Saymore.
I have checked the manual but can't find it.
StrCopy(character[SAILOR].name, "Roger Saymore");
SetInvItemName(5, "cup of tea");
but I don't think you can for HS or Objects, but that may change in the 2.7 beta
(You had misspelled StrCopy. I also added some extra sample code to SetInvItemName. Hope you don't mind! (http://www.agsforums.com/yabb/Smileys/default/wink.gif))
BFAQ'ed: http://bfaq.terran-x.com/#coding16