When the mouse is over a dialog option, the highlighting colour is yellow.
I noticed that it is possible to change the colour if you use a text window instead of a normal GUI, but text windows are always centered.
What I'd like are my dialog options at the bottom of the screen, but with a different colour for the item which the mouse is over.
Is there any variable I have missed or is this simply not doable? (without making my own dialog system)
Oh, well, the colors of the dialog options that are printed on screen(GUI) at least from what I've noticed seemed to be two and those are the playable character's speech color and the custom dialog GUI color(not border), well concerning the not custom if you're using the default, I have no idea.
What I meant was when you hover your mouse over an option, it uses yellow to highlight that option.
Except when you're using a text window, then it uses the GUI's "text color" for that. Normal GUI's don't have a "text color" property, but the problem with text windows is that you can't change their position; they will always be centered.
AFAIK, the highlighting is still hard-coded to yellow.
Hm, that's what I was afraid of. Thanks.
I heard (though I could be wrong) somewhere that the next version will make custom dialog systems much easier, if that's any consolation for you.
~Trent