How do I get AGS to compile my game to a differently named .exe file? When I started I was using a working title, but now I have a proper name I really need to change the executable filename, but just renaming it causes all kinds of problems. A "Save As" button would be really useful here...
I haven't tried this, but would "save as template" work. Save your game to a template, then open a new game, and save it as the new exe file name, and then use the template?
Ah it's ok, I found out how to do this. I renamed the directory where my game is saved, loaded it up in ags and recompiled, and it changed the name of the .exe automatically. Perhaps when cj gets back from Mittens he could add this to the helpfile?