(closed) function room_FirstLoad() with StateSaving = false.

Started by BlueAngel, Mon 18/04/2011 18:04:33

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BlueAngel

Hi
How does “function room_FirstLoad()” work in a room with StateSaving = false?
I having problem with journal module and I think my problem is that I don’t fully understand that function.
Is it first_load everytime the player enter room (for example) 301?

Close this please. Wiki say that everything gets reset.

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