???
Hi, I'm really new at this (just started yesterday) but I'm getting the hang of it I think. I've yet to venture into scripting so so far I've just been using interactions and things accessible from the menus. I can set walk to points for hot spots so when I do an action on the item my character walks there. However, I cant find the option for other characters, so when I talk to people they are often on the opposite side of the screen. I tried using the follow command but that doesn't seem to get me anywhere. I'm having the same problem with objects. How do I set their walk-to point?
Thanks for any help. Please bare with me as I'm a complete newbie. I have all these great ideas in my head, I'm just having little problems getting them onto the computer :) If you could explain as simply as you can I would really appreciate it.
Unfortunately, objects and characters don't have walk-to points like hotspots do. You have to move the player manually, using the 'Character - Move character' command.
E.g. if you have an NPC at 200, 100 that you want to talk to:
NPC's 'Talk to character' interaction:
Character - Move character (EGO, 180, 100, True)
Game - Run Dialog
Ah okay, thanks. Just to help me understand what it is I'm using, is the "True" bit what tells the game to wait for the movement to finish before starting the dialogue?
Ye, that's correct. Setting it to "True" will have your character finish walking to the set location before it continues to perform the following commands after it. ;)