Character animation

Started by maniactcs, Sun 04/03/2012 23:29:07

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maniactcs

Hi everyone  :)

I have a NPC that has a looping animation, but when my character talks to him and finishes the dialogue the animation stops. The animation is fine until the player character speaks to him any idea how to solve this?

thank you


Paul

Khris

Implement the animation as the NPC's idle animation, that way it should start again after the dialog.
Or manually restart the animation in the dialog script, before stopping it.

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