Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: on Sun 12/03/2006 00:17:42

Title: Character Animation & Creation of New Characters
Post by: on Sun 12/03/2006 00:17:42
I'm a novice with AGS and I'm trying to create a scene from a book.  I have 3 questions that I can't seem to figure out how to resolve:

(1) How do I animate characters using AGS?

(2) How do I create new characters that look different from each other without importing them?  I tried to import a character that I created with a Paint program, but the game would only let me import AGS characters.

(3) How do I using an inventory item on a character.

Thanks in advance for your help.
Title: Re: Character Animation & Creation of New Characters
Post by: Ashen on Sun 12/03/2006 00:39:45
Read the BFAQ (http://americangirlscouts.org/agswiki/index.php/Category:AGS_Beginners%27_FAQ) and the manual (comes with AGS - press F1 to open it - or is available on-line (http://www.adventuregamestudio.co.uk/manual/)).

Specifically, you want:
1)
The Character.Animate (http://www.adventuregamestudio.co.uk/manual/Character.Animate.htm) command (or the 'Character - Quick animation' Interaction Editor command). Possibly lessons 6 and 7 of the tutorial in the manual (Contents -> Tutorial -> Starting off).

2)
To read this BFAQ entry (http://americangirlscouts.org/agswiki/index.php/Graphics%2C_Characters%2C_Text_%26_Rooms#Importing_.CHA_files_from_Photoshop.2FPaint_to_AGS), and the one after it.

3)
To read this BFAQ entry (http://americangirlscouts.org/agswiki/index.php/GUI%2C_Inventory_%26_Menu#Using_a_specific_inventory_item_to_trigger_an_action).

Please read through the BFAQ, the manual, and the forums before asking in future, and Welcome to AGS.