Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: Caracal on Mon 19/03/2012 21:29:11

Title: character arrangment
Post by: Caracal on Mon 19/03/2012 21:29:11
Hello!
Short question:
I have two characters, how can I tell AGS to set the one in front of the other character?
Basically the composition looks like this:
An old woman holds her kitten in her left hand. But because the old woman is a character AND the kitten is as well (that does different interactions, depending on how the player treads the kitten) I decided to have them both be separate characters (instead of just using an object or whatever.
The problem is, that the kitten is in the game always behind the grandma. In the room editor everything looks just fine but the final game displays the kitten behind granny and this causes the kitten basically to be… gone.
What can I do? I looked high and low but different to objects I found no baseline for characters.
Thanks in advance!
Title: Re: character arrangment
Post by: Mouth for war on Mon 19/03/2012 21:59:39
for example cCat.Baseline = 120;  (Or whatver the scriptname is for the cat)
Title: Re: character arrangment
Post by: Caracal on Tue 20/03/2012 09:16:19
Thank you!
I didnt know that there was an extra way to set a baseline in the skribt language. But it works perfectly fine.