I want to do this thing where I need to move a character to a room that isn't his starting room(this isn't about the playable character) and I would like to make move around in a cut scene, then stay in that room in that place.
Here's sort of an example of what I want to do:
cLord.Say("Hold on, ladies and genetlemen! I'll go figure out what's the problem, everyone stay here.");
Display("You here the door quickly open and shut. It must be Lord Stickington!");
INSERT ACTION HERE THAT MOVES cLord TO THE ROOM, INCLUDING STARTING POINT(950,528)
cLord.Walk(436, 528, eBlock);
cLord.Say("I can't see a thing in here!");
In case you're wondering, he's moving from room 4 to room 6.
Same as with player:
cLord.ChangeRoom(roomnumber, x, y);
I should've known it'd be that simple.:sad:
Thanks anyway.:)