Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: nuksies on Thu 14/02/2008 19:04:07

Title: character size
Post by: nuksies on Thu 14/02/2008 19:04:07
what sort of size is a good size for a character in pixels for a 640x480 game
thanx alot :D
Title: Re: character size
Post by: GarageGothic on Thu 14/02/2008 19:50:31
It really depends on your background style. Does the character get close to the camera, or does he always stay at a distance? Some people absolutely hate character scaling and try to design all their backgrounds so that the character won't need to scale. I'm happy as long as the character never gets scaled up, so I draw my characters quite big (around 240 pixels tall for my 640x480 game, though the backgrounds are letterboxed to 640x346).

Try to make a mock-up of the kind of background you want in your game and then see how large the character will have to be not to have to be scaled at more than 100%. Once you've decided on the size of the character, always try placing him in the background while working on it to see that it will work in-game.
Title: Re: character size
Post by: Khris on Thu 14/02/2008 20:25:12
A quick method is this:
Draw a room, draw a door, use 90% of the door's height.
Title: Re: character size
Post by: nuksies on Thu 14/02/2008 22:41:35
thanks a lot for both your answers
it looks perfect!!! ;D