Adventure Game Studio

AGS Support => Beginners' Technical Questions => Topic started by: on Wed 30/03/2005 08:34:52

Title: character starting point
Post by: on Wed 30/03/2005 08:34:52
how do i set where the main character will be when i enter a room
Title: Re: character starting point
Post by: Radiant on Wed 30/03/2005 08:40:53
In the character panel, you can set X,Y coordinates for each character.
Also, you could try setting character position from within a room's "enter screen (before fadein)" event.
Title: Re: character starting point
Post by: Candle on Wed 30/03/2005 08:43:51
(http://img116.exs.cx/img116/7716/roger3qg.jpg)
Title: Re: character starting point
Post by: on Wed 30/03/2005 08:47:03
Quote
Also, you could try setting character position from within a room's "enter screen (before fadein)" event.

wtf ?????????????
Title: Re: character starting point
Post by: Gilbert on Wed 30/03/2005 09:15:12
Script something like below in that event:
character[JOHN].x=150;
character[JOHN].y=100;
Title: Re: character starting point
Post by: Khris on Thu 31/03/2005 03:15:00
Or:

In the Interaction Editor of the Region (found in Room Editor -> Areas), use Player - Go to a different room (at specific co-ordinates)