I can't figure out a script that simply checks if there is a certain amount of walkable area in front of a character.
i'd really love some help, thanks! ;D
I don't quite get your question, what do you mean by walkable area in front of a certain character?
Are you referring to walk-behinds instead?
it's okay i got it.
aha.
sorry for that.
if (GetWalkableAreaAt(cEgo.x - 30, cEgo.y - 0) == 0){
Display ("There's not enough room.");
}
else {