Hi, quick question, hopefully someone can help me out. Is there a way to temporarily change where dialogue is displayed on the screen? I'm using the Lucasarts template which came with 3.4. I have a scene where I would like different lines of dialogue to be displayed at different points on the screen (ie not directly above the character's head).
I have thought about using character.SayBackground, but I'd rather it was blocking as it's part of a cutscene, not to mention the fact that doing it that way would necessitate me creating several invisible characters.
Thanks in advance!
Have you tried character.SayAt ?
That'll do it, cheers!