Opening Descriptions

Started by DCillusion, Mon 13/10/2003 20:16:23

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DCillusion

How do I set the game so that when a character enters the room, there is a small phrase of text that appears.

Example:  You start the game; see the first room; text appears exclaiming "You have a headache"  & with a mouse click the text is gone and you begin the game

Ginny

#1
Just use the "first time player enters screen" interaction for the room and write Display("Bla Bla bla"); in there :) if you want it to only happen once of course.

Edit:

If you want this to be displayed as narrator speech, you can set the game to Always display text as speech and in game_start put:
game.narrator_speech = -1;
I think you also need to set "Skip Speech" to "Mouse or Key(no autoremove)".
:)
Try Not to Breathe - coming sooner or later!

We may have years, we may have hours, but sooner or later, we push up flowers. - Membrillo, Grim Fandango coroner

AndersM

...Or if you not are 'best pal' with the scrip: Load the room, press the i -button in the Room settings, press the 'First time player enters scene' flag, choose 'Game-Display a message'. press 'Edit message' and just write what you want, for example "You have a headache"


Ginny

Heh, silly me, i forgot there's a possibilty to display a message. I always use script so it's easier to edit :P

Anyway just in case- game_start is in the global script.
Try Not to Breathe - coming sooner or later!

We may have years, we may have hours, but sooner or later, we push up flowers. - Membrillo, Grim Fandango coroner

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